get down to some serious ... deduction

get down to some serious ... deduction

Message par UtterMarcus » 02 Mai 2017 15:29

aka U are not ready for this!

time ago Fred tell me to go deep with automatic deduction, at that time I did already produced some pdf posted on BGG with basic deduction elements but now I have more information to share with U all.
If implement these information into AI or not is Fred will.

I'm a geek I don't do this for money (but thumb up if U like it), but have a request. experiments and report if you discover more.
You find pdfs here on bgg https://bgg.cc/filepage/140054/alchemy-dummies

Old stuff
1. (File1-2) Base deduction. When we make 2 different experiments keeping same ingredient we can cross 2 more alchemical by observation.

2. (File3-4) Two or more ingredients share the same alchemicals, we can cross that alchemicals for the others ingredients

New stuff
3. (File7-8) Four potion per type: In alchemists we have 28 Potions: 4Red+ and 4Red- , 4Green+ and 4Green- , 4Blue+ and 4Blue- , 4 Neutral Potion
Image
Sometimes deduction come counting to 4. For example
if U already discover 4Blue+ you should have 4 other ingredients with Blue-


4. (File 9) Sudoku Style: If this ingredients is this than this ingredients is that. Bu no! cannot be. So this ingredients is the other one :)
taken from https://boardgamegeek.com/thread/169332 ... alchemists

New stuff - Tricky mode
5. (File12) RGB deduction
R > G > B > (R) rule
If 2 ingredients make Red, they differ in Green
If 2 ingredients make Green, they differ in Blue
If 2 ingredients make Blue, they differ in Red


So: let's say that we discover 3Blue+, we miss 1 Blue+. But we know that those ingredients that make Green must have a Blue+ ! so we find the other 3Blue-

New stuff - The super duper tricky mode :)
6.(File11) From Observation to Knowledge. how to use the RGB deduction, Two colour rule, part 1
Image
Watch this example
Image

The two colour rules rise up before the king's golem expansion but here the text from the manual
Image

So, there's a lot to read I know but stay tuned for more :)

Point 3 and 5 should be easy to implement into AI.
Question is But we want to?

"Artificial intelligence will eventually grow on its own and grow at an ever-increasing pace,"
"Humans, limited by the slowness of biological evolution, will not compete with machines and one day they will be supplanted."
"The computers speed up memory and memory every 18 months, and the risk is that they take power. "
So Fred.. do not implement it! :lol!:

Ok, now I'm working to produce a Handbook with all this stuff, looking for volunteers that show me more interesting examples to make quiz to include in the pdf.

next step is optimization: using the 8 actions on the board at best. Choose which card is better to pick or how to make the perfect sell for gain the best information.
Dernière édition par UtterMarcus le 02 Mai 2017 15:36, édité 1 fois.
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Re: get down to some serious ... deduction

Message par frederic.moulis » 02 Mai 2017 15:33

you're right
I won't :)
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Re: get down to some serious ... deduction

Message par UtterMarcus » 03 Mai 2017 11:45

frederic.moulis a écrit :you're right
I won't :)

:) I knew it!

okey dokey hope that it just help some player out than.
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