How to play ?

RULES OF THE GAME

 official rules

The following advanced rules are used:

QUICK REFERENCE TABLES

aide

GLOBAL DISPLAY

interface

THE ROUND

 Grouping imps

programmation

  • Group your imps and give them gold for shopping.
  • You don't have to sort your group by size, it will be done automatically for you.

 Shopping

shopping

  • The turn order, based on group size, is displayed above the board.
  • Pick an action opens a window with more details.
  • For 2 or 3 players, some action spaces are not available ().

 Arranging cages and pets

arranging

  • First place your cages, then install your pets.
  • To choose a new cage for a pet you already have, first "empty cages".

 Assigning need cards to pets

need cards

  • Select a card, assign it to a pet, until you have assigned one card for each revealed color bar.
  • Click twice on a card to turn it upside down (see rule "double-symboled cards").
  • You can take an assigned card back in hand by clicking on .

 Evaluating needs

Evaluating needs

  • For each monstre, each need is evaluated.
  • Some steps are automatic, others need you to use food, items or imps.
  • In the example above, the hunger need is automatically satisfied with the cage addon, the poop need will add a manure token into the cage, and the anger need will require an imp if you don't wan't the pet to escape ().

 Exhibition

Exhibition

  • Scoring an exhibition is automatic. For single-pet exhibitions, your best monster is chosen.
  • On the progress board, move the cursor over a previous exhibition displays the scoring details.

 Selling a pet

sale

  • On the progress board, move the cursor over a customer tile of a previous round displays the detail of the sale.
 

REQUIREMENTS

Chrome, Firefox, Internet Explorer 9+, Opera, Safari.


©2011 CGE, Dungeon Petz is a game by Vlaada Chvatil
Online version Waybgo (contact@waybgo.com)