RULES OF THE GAME
AIM OF THE GAME
The game board features a Mayan calendar represented by a 26-tooth Tzolk'in gear connected to 5 smaller gears representing 5 locations where Mayan civilization develops (Palenque, Uxmal, Tikal, Yaxchilan, and Chichen Itza). Players take the roles of Mayan tribes. The game ends after one revolution of the Tzolk'in gear. Whoever has the most points at the end of the game wins.
COURSE OF THE GAME
On your turn you must do one of the following:
- Begging for Corn : if you have 2 or fewer corn, you may take corn from the bank until you have exactly 3. You must step down on one of the three temples.
- Placing workers: you must put one or more of your available workers onto the gears.You pay an amount of corn equal to the number of the action space, and you also pay for the number of workers placed.
- Picking up workers: For each worker you pick up, use the action where your worker was standing, or use a lower-numbered action on the same gear by paying 1 corn for each step back.
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